CyBall
CyBall
CyBall is a sci-fi soccer-themed CCG where players build custom decks and compete in head-to-head matches.
Release ........ February 2022
Studio .......... Protagonist Games
My role ........ Game Designer
Platform ....... PC (browser)
Engine .......... Unity
Team size ..... 10+
Designed dozens of new cards
Playtested and balanced dozens of card prototypes
Refined UI and overall UX
I joined CyBall midway through development, with the primary goals of expanding the game's content and refining systems that were already in place. Because the core rules had already been established, my focus was understanding the team's vision and building upon it without disrupting the game's identity.
To support this effort, I reviewed and extensively playtested dozens of pre-existing card prototypes, identifying balance issues and opportunities for improvement. I adjusted card values, mechanics, and interactions to create a healthier competitive environment while preserving each card's intended role. I also designed new cards that complemented existing strategies while introducing fresh gameplay possibilities.
In addition to gameplay design, I collaborated closely with artists and engineers to improve the game's UI. I created mockups for dynamic screen elements including the player's hand, mana tracker, scoreboard, character portraits, and more. These iterations focused on improving readability, usability, and the presentation of critical gameplay information.