I am a game designer with a passion for creating immersive and out of the ordinary experiences. I currently work at HiDef, where I put my strong creative and team skills to use every day.
I am also a Game Design graduate from Indiana University where I worked as the Game Designer and Producer at Crimson Ink Games for an original indie project titled The Shadows That Linger - a murder mystery game now available on Itch.io.
What makes me a proficient game designer? First, I take a detail-oriented approach to my design - I focus on every feature of a game not only as individual, significant pieces, but as equal and interconnected contributors toward the whole player experience. I design games such that their mechanics, systems, narrative, art, audio, and UI/UX all compliment and support each harmoniously to ensure the fullest possible experience for the player.
In addition, I am proud of the way I communicate across disciplines. Through my daily interactions with professionals within the many fields involved in developing games, I excel in bringing together people of various skill sets with unified goals.
