I am a game designer with a passion for creating immersive and out of the ordinary experiences. I currently work at HiDef, where I put my strong creative and team skills to use every day.
I am also a Game Design graduate from Indiana University where I worked as the Game Designer and Producer at Crimson Ink Games for an original indie project titled The Shadows That Linger - a murder mystery game now available on Itch.io.
What makes me a proficient game designer? First, I take a detail-oriented approach to my design - I focus on every feature of a game not only as individual, significant pieces, but as equal and interconnected contributors toward the whole player experience. I design games such that their mechanics, systems, narrative, art, audio, and UI/UX all compliment and support each harmoniously to ensure the fullest possible experience for the player.
In addition, I am proud of the way I communicate across disciplines. Through my daily interactions with professionals within the many fields involved in developing games, I excel in bringing together people of various skill sets with unified goals.
In this spiritual mystery game, solve your sister's murder by
channeling your crystal ball to learn from ethereal shadows.
Demoed at 2020 Exhibitor Showcase