I am a game system and narrative designer with a passion for creating out of the ordinary, story-focused experiences. As a recent Game Design graduate from Indiana University, I am searching for a design position at a game developer company where I can put my strong creative and team skills to use.

For the past 2 years I have been working as the Game Designer and Producer at Crimson Ink Games for an original indie project titled The Shadows That Linger, a murder mystery game now available on Itch.io.

What makes me a proficient game designer? First, I take a detail-oriented approach to my design - I focus on every feature of a game not only as individual, significant pieces, but as equal and interconnected contributors toward the whole player experience. I design games such that their mechanics, systems, narrative, art, audio, and UI/UX all compliment and support each harmoniously to ensure the fullest possible experience for the player.

In addition, I am proud of the way I communicate across disciplines. Through my daily interactions with the many fields involved in developing games as well as my comprehension of those fields, I excel in bringing together people of various skill sets with a unified vision.

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In this spiritual mystery game, solve your sister's murder by

channeling your crystal ball to learn from ethereal shadows.

Demoed at                                         2020 Exhibitor Showcase

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